Dérive as the core mechanic
Nuville » Devlog
In a dérive one or more persons during a certain period drop their relations, their work and leisure activities, and all their other usual motives for movement and action, and let themselves be drawn by the attractions of the terrain and the encounters they find there. Chance is a less important factor in this activity than one might think: from a dérive point of view cities have psychogeographical contours, with constant currents, fixed points and vortexes that strongly discourage entry into or exit from certain zones. (Debord 1956)
Nuville
An urban AR-LARP walking game that will liberate your stride.
Status | Released |
Category | Other |
Author | imagefatale |
Tags | artgame, artificial-intelligence, Audio, Augmented Reality, Casual, journaling, LARP, Local multiplayer, Sci-fi |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, Blind friendly |
More posts
- New gameplay teaserMay 12, 2023
- Nuville at Toronto Games WeekMay 04, 2023
- Nuville at Myseum intersections festival - OVERApr 07, 2023
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