
Never Grow Up
A downloadable game
Do you remember the games you played as a kid?
Stacking blocks as a toddler?
Playing clapping games with your friends as a tween?
Dodging slime balls as a college student?
Or maybe you play tag in the labyrinth of your adult life?
Never Grow Up celebrates this nostalgic canon with a series of 7 whimsical VR vignettes. You are not alone in this journey. A goofy minion will be your companion while sticky slime invades the scene and rushes you to figure out how to play together. Your goal is not to win, but to develop an emotional bond that will ultimately teach you compassion. Be ready for the finale and what your minion will turn into. Its destiny is in your hands!
TEAM
Karen Vanderborght (Creative Director, Game & UX/UI Designer)
Jean-Fran¢ois Clermont (Art, Director, 3D Designer)
Max Lander (Unity Developer)
Parker Christie (Unity Developer, optimization)
Gillian Blekkenhorst (Narrative/Level Designer)
Amy Gottung (Production Manager)
Mehdi Cayenne (Music Composer)
Matthew Pencer (Sound Effects)
Sabrina Curutan (Graphic Design Intern)
Giovanna Fontoura (Project & Social Media Manager)
Another one that fell through the cracks, by Raaralab, the research and exploration crevice of krakxr.co
Free to install and play on the (link to ) Meta (Oculus) Store
Status | Released |
Author | imagefatale |
Genre | Action |
Made with | Unity, Blender, Adobe Photoshop, Audacity |
Tags | artgame, Colorful, Funny, Indie, Oculus Quest, Virtual Reality (VR), weird |
Average session | A few minutes |
Languages | English |
Inputs | Oculus Quest |
Development log
- Never Grow Up out on the Meta/Horizon StoreJul 30, 2024
- Case Study - Never Grow UpApr 24, 2024
- Never Grow Up at FIVARSSep 13, 2023
- Never Grow Up kinect installationDec 21, 2022
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